I seem to have come out of Maxos Temple with an extra key, I am 99% sure it is the key you find on top of the chandelier coming down the spiral steps right after the stone "maze" and right before you get to the Temple library. In the inventory its name is simply ". In global chat people told me that zandalors trunk were already in the game. They were in their inventory after starting a new game. I am a kickstarter backer but did not have them in my inventory Last edited by 4verse; 28/06/14 08:40 AM.
I get this, time and again, after the latest patch: In single player, the inventory of one of my companions gets locked. Have to get out to the main menu and back into the game to restore the normal operation. Can't send a savegame this time, because if you load it you wouldn't see it so you have to trust my word on this, sorry. :-(
You can't be clever, decent and a magister. When you're clever and decent then you're not a magister. When you're clever and a magister then you're not decent. And when you're decent and a magister then you're not clever. 'Thou shalt not suffer a magister to live.'
2List
Info
ReCon can be attached to the game or editor to send console commands.
Some commands will only be applied on the object that is currently selected (i.e. with CTRL SHIFT Click).
Ctrl + shift + click an object to select it or command select %name% - needed for some commands
List
Combat
killcombat - kills all enemies in current combat
peace on/off - turn peace mod on off
god - turn god mode on/of
resurrect - resurrects currently selected character
nocooldowns - removes cooldowns
infiniteAp - your actions will cost 0 AP
infiniteMemory - You will have over 9000 memory
think on/off - enables/disables AI char/item scripts except player
setHPPercentage <percentage> - e.g setHPPercentage 20, sets the HP of a (selected) character to 20%
charm %character or item name% -> makes the current select character charmed by character/item in parameter
setCanFight %true/false%- enables / disables the CanFight option for the selected entity (it will still join combat, just not get a turn)
setCanJoinCombat %true/false% - enables / disables the CanJoinCombat option for the selected entity
setAlignment %alignmentID% - Changes the alignment of the selected entity
nearlyKill - Sets the HP of the current selected character to 1.
killArmor - Sets the magic and physical armor of the selected character to 0.
Party setup
spawnitem GLO_QA_Debug_Item: spawns a Debug book to start in Act 2 with a Party setup - easiest way to start Act 2
levelup %amount% - levels up entire party by %amount% levels
unlockall - unlocks all skills
maxout - gives level 27 and maxes out stats
gold %amount% - gives both players half of %amount% in gold
givetreasure %table_name%
addExp %amount% - gives the selected character %amount% xp
magemana - Adds the maximum amount of source points for this character
givetreasure CheatBooks and then the respective element will yield all the skillbooks of that element: eg. CheatBooksAir, CheatBooksEarth, CheatBooksNecromancy...
Generics
raiseTension: increase tension ingame
ResetCrimes: removes all performed Crimes and clears your criminal records, this will lower the tension again
General
setWalkSpeedMultiplier %multiplier% - Multiplies your walk and run speed by value (4 seems to be a nice value)
loadlevel <levelname> - e.g. loadlevel Cyseal: loads level
oe <command> - send an Osirs TextEventSet event with <command> as the parameter
teleport <target> - e.g teleport Zandalor: teleport to certain character, object, trigger on current level
teleportToMe %name% - teleports a character to currently selected character
goto x y - e.g. goto 12 174: teleport to x y coordinates on current level
rps win - win a CIR confrontation
rps lose - lose a CIR confrontation
shroud %on/off% - turn shroud (a.k.a. fog of war) on/off
reloadScripts - reloads scripts
reloadStory - reloads osiris
statusapply <status> <duration> - e.g. statusapply FROZEN 5 - apply status to selected for 5 turns. Duration -1 sets a permanent status.
statusremove <status>
autoidentify %on/off% - let's you see all magic items
think %on/off% - Disables the AI for all NPCs
give <objectname> - Moves an item from somewhere in the game (local item, quest item, global item) to your inventory.
create <statname> - Creates an instance of a stats object in your inventory (notice there is a huge difference between give and create!!!1)
setOffstage <characterName|itemName|characterUUID|itemUUID> - removes (raises OFFSTAGE flag) for specified character or item
charAmbientLight <on|off> - enables or disables ambient light for currently selected player's character
Dungeon master
addDungeonMaster
removeDungeonMaster
System
Divinity Original Sin 2 Unlock Inventory Multiplayer
usecontroller
usekeyboard
Screen capture
SetCaptureScale %amount% - Set scale for screenshot and video capture resolution (game resolution * amount)
SetVideoCaptureFPS %amount% - Set target FPS to capture screenshots for the video capture mode (amount x screenshots per ingame sec.)
Divinity 2 Cheats
Debugging
fps %amount% - set the client's fps to a specified amount
show projectiles <optional> - show debugging info for projectiles - optional: client (client only); server (server only); %time% (display time)
hide projectiles - hide debugging info for projectiles
show crimes <optional> - show debugging information for crimes - optional: %index% (index of the crime, provides detailed information)
hide crimes - hide debugging information for crimes
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